Wednesday 20 October 2010

Preliminary Task Post-Production Blog

Before we could start editing our footage, we needed to 'check-out' our footage from the final cut server. This is done by choosing check-out and then change the setting to Edit Proxy after which it will take some time to upload the information. When you are done with editing, you need to remember to check the footage back into the Final Cut Server.

While Editing it is very important to concentrate on continuity editing, otherwise your
Film will look unrealistic and will throw the audience off. In our situation our continuity wasn’t very well, as neither us nor our actors remembered to think about hands and hair being the same in every shot, so for example in one shot wells, our actor, had his hands in his pockets in the other he didn’t, so to hide this fact, we didn’t use the over-the-shoulder shot and instead moved to the close up, as this then cut out the hands, so you couldn’t see the continuity error. Another way we used continuity was on a match on action when character A is walking out of the door in a wide shot and then we cut to a close up of his hand grabbing the door handle. We cut it so that you can see his hand moving towards the door handle in the wide shot and then cut to his hand about the same distance away grabbing it.  In the film language we chose to concentrate on a Rubik’s cube as the important thing character A was trying to get character B to finish. To show the importance we had a walk in on to character B fiddling with it. In other ways that we used continuity was the 180 degree rule and eye line match on the Rubik’s cube.


As soon as the raw footage is uploaded it is placed in the Rushes, which you then have to cut into the separate scenes and after you have distinguished which scenes you think can be useful in the actual short film you then place these into the Log-Bin which is on the left hand side of the screen. The rest of the screen is covered by two video windows in which you can see the raw shot (the middle) and the edited version (the left)and underneath all of this is a time line onto which you must drag your videos, cut them, etc.

It is very important to choose the correct shots for you Log bin. Make sure that the actors lines are all there and well brought over- also make sure the continuity is correct and the actions aren’t different to the other shots. As we didn’t have a lot of shots from the same set up, we sometimes didn’t have a choice of the shot we wanted and so we had to completely get rid of it, as the continuity didn’t match. When you place the shots into the Log bin make sure to label it a name you can quickly recognize which shot it is, so that you do not have to recheck every video before you find it.

In organizing your shots you need to refer back to your storyboard, but as we didn’t have all the shots working for us, we needed to improvise with the shots, which worked out very well. Screen time was mostly taken up by Character A who was the dominant character and the Rubik’s cube also had a lot of screen time, as it was the important factor the story played around.
Our shots were set up with a long lead in of wells walking in, then the characters had a very fast conversation, with quick short cuts, giving it a very action sequence like feel. After that there was a long lead with the door shutting was the main focus point. During the conversation we switch from close up to close up most of the time to signify that everything at this point in time doesn’t matter except for the need of the Rubik’s cube being finished.

No comments:

Post a Comment